All BJJ techniques
- Submission·North-South10-Finger Guillotine
A north-south guillotine variation that uses a ten-finger grip under the chin to secure the choke without relying on gi material. It works by rolling the oppon…
- Submission·Front Headlock10-Finger Guillotine
Used when an opponent wrestles up from a clinch, exposing their neck. The core mechanism is using the chest and belly to crush the head while securing a double…
- Control·Mount4x4 Mount Attack System
Use when you achieve mount in no-gi against a skilled, defensive opponent. Solves the position-to-submission gap by attacking breathing instead of striking. Wo…
- Pass·Fifty Fifty50/50 Guard Pass
Use this when stuck in 50/50 and wanting to pass without getting swept back. The grip traps both opponent's legs and prevents them from creating the hook neede…
- Escape·Fifty Fifty50/50 Toe Slip Escape
Escape the 50/50 entanglement by slipping your toe under the opponent's ankle to create leverage, then tuck your leg to secure a grip and swivel to pass.
- Sweep·Closed GuardAlma Plata Sweep from Closed Guard
Sweep by cross gripping and underhooking, then dropping your shin to their armpit and driving them forward.
- Submission·MountAmericana
Use when you control the arm and have the elbow pinned. Forces the shoulder into external rotation and hyperextension by pinning the wrist and rotating the arm…
- Submission·Closed GuardAmericana / Straight Armbar from Closed Guard
A versatile chain that uses grip breaking and hip movement to attack the shoulder or elbow when the opponent builds structure.
- Defense·Closed GuardAmericana Defense from Closed Guard
Prevents the Americana by maintaining a straight arm and using a cross-waist frame with a hard bridge to extract the elbow. Adapts to leg hooks by standing the…
- Defense·Side ControlAmericana Defense from Side Control
Uses cross-light frames or thumb posts to block the arm path depending on the opponent's weight distribution. Utilizes pendulum momentum to off-balance the opp…
- Escape·Side ControlAmericana Escape — Frame & Thread
Create a frame by putting the thumb in the armpit and inflating the chest to pull the elbow up, then thread the arm out.
- Escape·Side ControlAmericana Escape — Weight Distribution
Escape the Americana by adjusting your body height to control weight distribution over the trapped arm, creating space to lift and drag the elbow.
- Submission·MountAmericana from Mount
Use this when the cross-collar choke isn't available or the opponent successfully defends and breaks your grip. The Americana attacks the arm directly without…
- Submission·MountAmericana from Mount
Applies an arm lock from the mount position, using a deep hook to prevent the attacker from bench-pressing you off.
- Submission·MountAmericana from Mount
Use when opponent's arm is flat on the ground while you're in mount, typically when they're defending your attacks. The lock works by pinning the wrist and rot…
- Submission·Side ControlAmericana from Side Control
Arm lock from side control — use the underhook to push the arm out, grab the wrist to the mat, figure-four the grip, and rotate the elbow toward the hip.
- Submission·Side ControlAmericana from Side Control
Used from side control to isolate the arm and hyperextend the shoulder. The mechanism relies on controlling the wrist and elbow while turning the opponent's bo…
- Submission·GuardAmericano to Head and Arm Transition
A deceptive entry where you fake an Americano to draw a reaction, then slide down to finish the head and arm choke. It works because the opponent focuses on th…
- Submission·Front HeadlockAnaconda Choke
A top-side choke from front headlock that functions like an arm triangle. It works by pinning the elbow, rolling the opponent, and using the bicep to cut the c…
- Defense·Front HeadlockAnaconda Choke Defense
When the opponent counters your wrestler bridge by rolling you into an anaconda, immediately freeing the trapped elbow solves the lock before it fully forms. T…
- Submission·Side ControlAnaconda Choke from Side Control
Used when the opponent's shoulder is too wide for a standard head and arm. You enter your hand under their neck, grab your bicep, and use your leg to smush the…
- Submission·TurtleAnaconda Choke from Turtle
Applied when the guillotine grip isn't available. Enters under the neck, traps the arm, and rolls the opponent to finish the choke.
- Submission·TurtleAnaconda Choke from Turtle
Anaconda choke starting at the neck and exiting by the armpit, finished with a roll and rear naked choke style grip.
- Submission·Back ControlAnkle Lock System Entry
Used when engaging leg locks from the back. The mechanism relies on pulling under the hips to off-balance the opponent, forcing their hands or butt down to cre…
- Takedown·Front HeadlockAnkle Pick from Front Headlock
Use this when the opponent controls your choke hand in front headlock and you cannot finish the guillotine. By dropping your knee in front of their toes on you…
- Takedown·StandingAnkle Pick Takedown
A standing takedown used to take the opponent down by grabbing their ankle after establishing inside control. It works by forcing the opponent to step forward…
- Escape·Side ControlAnkle Trap Scoot Escape
Deployed when the opponent sprawls their hip and isolates your arm. Traps the ankle, reaches over the armpit, and scoots underneath to reverse position.
- Submission·Single Leg XAoki Lock
Use this when your opponent hides their heel to defend against a standard heelhook. It works by exposing the heel and applying rotational torque while controll…
- Submission·Back ControlArm Bar from Backpack — Wedge Finish
An arm bar finish used when the choke fails, utilizing a leg wedge under the elbow to break the arm.
- Setup·StandingArm Drag Control Setup
Control the opponent's arm by positioning their shoulder in front of their wrist to prevent arm escape and enable arm drag.
- Takedown·StandingArm Drag Takedown
Use an arm drag to off-balance the opponent while maintaining a safe angle, then secure waist control and a leg hook to drive them to the mat using body weight.
- Takedown·StandingArm Drag Takedown to Half Guard
A no-gi takedown entry using an arm drag to pull the opponent off-balance while stepping through to hook their leg, forcing a half-guard position for subsequen…
- Transition·Lasso GuardArm Drag to Back from Lasso Guard
A counter to the opponent defending the sweep by leaning away. By changing to a cross grip and arm dragging, you exploit their forward pressure to take their b…
- Transition·Closed GuardArm Drag to Back Take
Use a high bicep grip arm drag to pull the opponent's arm across their centerline, then turn your chest down to wedge behind their tricep, preventing posture a…
- Transition·Closed GuardArm Drag to Back Take
Use a two-on-one grip to control the opponent's arm during an arm drag, preventing retraction and forcing a post to secure the back.
- Takedown·StandingArm Drag to Inside Trip Takedown
Use an arm drag to set up an inside trip on the opponent's front leg, finishing the takedown into half guard.
- Takedown·StandingArm Drag to Kouchi Gari
Use an arm drag to clear a bigger opponent’s stiff arm or collar grip, creating a direct path to enter a Kouchi Gari. The mechanism relies on pulling the arm a…
- Takedown·StandingArm Drag to Trip
Designed for non-judo players facing larger opponents, this takedown uses an arm drag to clear the leg and a hip-driven trip that requires minimal energy once…
- Pass·Open GuardArm Drag Trap to Choke
Turns a sweep attempt into an arm trap by intentionally offering your leg. Creates a clean choke route from the back.
- Submission·Closed GuardArm Lock to Triangle Transition
Uses an arm lock threat to draw the opponent's arm out, creating the angle for a triangle. It requires pivoting on the inside thighs and adjusting the shin ang…
- Submission·StandingArm Triangle
Apply from a standing or crouching position when you can secure both arms around the neck. Sprawl out, elevate on your toes, and slide forward to finish.
- Submission·MountArm Triangle Choke
Execute from mount or side control when an arm crosses your neck. The mechanism locks the grip with your forehead before dismounting to drop hips and squeeze.
- Submission·Closed GuardArm Triangle Choke from Closed Guard
Defends a forearm choke by elevating hips to create a buffer, then wrapping the arm across the neck to secure an arm triangle. Uses hip escapes to generate the…
- Escape·Back ControlArm Triangle Escape to Back Take
Escape the arm triangle by expanding the chest and lifting hips to create space, then wrapping the opponent's head to prevent the Kimura trap and peek out to t…
- Escape·Back ControlArm Triangle Escape to Back Take (Rolling Variation)
When the opponent drives forward aggressively, rotate with their momentum while maintaining chest expansion and head control to roll through to the back.
- Submission·Side ControlArm Triangle Finish Adjustments
Refines the arm triangle finish by addressing common mistakes like leaving space or keeping knees on the mat, ensuring maximum pressure and preventing escapes.
- Submission·Side ControlArm Triangle from Cradle
Converts a cradle into an arm triangle by head-snaking through the created pocket, using the knee to flatten the opponent and the shoulder to apply choke press…
- Submission·Side ControlArm Triangle from Side Control
Arm triangle from top side control — pin the framing arm with the cross face, walk the elbow high, replace with your head, gable grip, and step over to switch…
- Sweep·Closed GuardArm Triangle Sweep to Mount
When the opponent squares up to defend the choke, stretch their legs to create a gap, hook one leg over and one under, and sweep them to the side where they ha…
- Submission·GuardArm-In Guillotine
Guillotine variation where the opponent's arm is inside, requiring a 'crimp the hose' finish — bending the head toward the belly rather than lifting the elbow…